| AddTextureName(const char *name, s32 *index) | deTextureSet | [virtual] |
| AddTextureName(deString2 str, s32 *index) | deTextureSet | [protected] |
| IdeTextureSet::Claim()=0 | IdeRefCountBase | [pure virtual] |
| deRefCountBase::Claim() | deRefCountBase | [inline, virtual] |
| CloneTextureSet(const char **names) | deTextureSet | [virtual] |
| deRefCountBase() | deRefCountBase | [inline, protected] |
| deTextureSet() | deTextureSet | |
| GetIndexByName(const char *name) const | deTextureSet | [virtual] |
| GetIndexByName(deString2 str) const | deTextureSet | [protected] |
| GetNameByIndex(s32 index) const | deTextureSet | [virtual] |
| GetNumTextures() const | deTextureSet | [virtual] |
| GetTextureByIndex(s32 index) const | deTextureSet | [virtual] |
| GetTextureByName(const char *name) const | deTextureSet | [virtual] |
| m_Bitmaps | deTextureSet | [private] |
| m_NameIndices | deTextureSet | [private] |
| m_Names | deTextureSet | [private] |
| IdeTextureSet::Release()=0 | IdeRefCountBase | [pure virtual] |
| deRefCountBase::Release() | deRefCountBase | [inline, virtual] |
| SetTextureByIndex(s32 index, IdeBitmapProxy *tex) | deTextureSet | [virtual] |
| SetTextureByName(const char *name, IdeBitmapProxy *tex) | deTextureSet | [virtual] |
| Test() | deTextureSet | [static] |
| ~deRefCountBase() | deRefCountBase | [inline, protected, virtual] |
| ~deTextureSet() | deTextureSet | [protected] |
| ~IdeRefCountBase() | IdeRefCountBase | [inline, protected, virtual] |
| ~IdeTextureSet() | IdeTextureSet | [inline, protected, virtual] |